Originally Posted by
Truly
In the end, we couldn't get enough Emissaries coordinated!
I guess I'll just Restrain Orin again... what a waste of resources.
IF somebody else comes to take over, THEN
I will instead have a Lesson Interview with Eclipse the Houndour, to teach me how to Escort/Protect. Upon learning the skill, and in order to practice, I will Protect Marisha the Flaaffy.
You seek out Eclipse, and you find him at the Valley Wellness Centre during one of his breaks. Activity at the centre seems quiet tonight, and just your luck, it seems Eclipse is bored. You take the opportunity to introduce yourself and express your interest in learning the ways of Escorting and Protecting.
"Sounds good to me," he smirks, relieved that his cure for boredom came along.
He starts you off with the basics, going into how to get a Pokémon to cooperate and understand your intentions. A lot of it comes down to building trust and assurance. For the Escort component of the teaching, having the Pokémon you need aid from understand what you intend to do with them and how you can't do it alone makes up a great portion of it. You learn that Eclipse has been using this influence for a while, but now that the threat of the Stalkers is weighing down on the civilians here, having them understand that their efforts will lead to lives saved makes it that much easier to accomplish this task.
For the Protect portion of the teaching, Eclipse clues you in that this is quite frankly the easier part of the training and that very few Pokémon would turn down free bodyguard service. But he tells you want to do about Pokémon that are nitpicky about privacy. The more challenging part is the vigilance that is needed to keep that Pokémon safe. When you tell Eclipse this is going to be for protecting Pokémon from Stalkers, he can't even imagine what that would entail if a Pokémon were to be attacked like that, but a lot of it comes down to situational and environmental awareness. To be aware of not just unusual sights, but unusual sounds, smells, and feelings.
Truly the Clauncher has learned Escort/Protect!
"Always happy to help," Eclipse grins. "You sound like you got this down packed, so now's your shot to put what I've told you to good use."
You nod in agreement, heading back out to Salvage Keep to track down Marisha. After some research, you discover her address is in the Rusty Shine Units, unit 16 to be exact. With the middle of the night swiftly approaching, you know you don't have too much time and a Stalker attack could be very imminent.
When you arrive at her rickety apartment door, you knock on it with your pincer, and after a few moments, the door opens and the pink fluffy sheep stands before you in the doorway, blinking twice and looking at you curiously.
"Uh, hey there," she greets you awkwardly as her head tilts to the side, not sure why you've come. "You uh, need something?"
You tell her that it's been recently observed that Stalkers have been striking innocent Pokémon at night, and you want to keep her safe, suspecting she may be a possible target tonight. She looks at you a bit surprised, but shrugs and decided to go along with it.
"For free, no less?" she asks, quite surprised at the proposition. "Well, okay. I mean, I'm just going to be sleeping tonight, but hey, make yourself at home. Well, provided you don't make a mess, right? Yeah, okay."
She then shrugs and then goes back to bed while you enter her apartment and close the door behind you. You see she's actually done a fairly decent job keeping her apartment in working order, though you have the feeling her skills at repair had a part in that.
Nonetheless, you pull up a wooden chair and as Marisha sleeps soundly, you keep a watchful eye and observe carefully in the shadows. Your concentration is on the old door and the single window at all times, and with you vigilant, nothing is going to come in without you knowing about it and intercepting the threat immediately.
24. Marisha the Flaaffy will be Protected from all threats for the Day 5: Night Cycle.
Truly the Clauncher (S: Water)
Health: 8/8| Sanity: 8/8 | Purity: 12/12
Battle Stance: Flee
Perk: Technical | Abilities: Escort/Protect
Trait: Charming
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